Node.this
Wrap a lilv node.
Parameters
p | C pointer |
owned | Yes.Owned if D object should take ownership of C pointer (free it on destruction) |
world | The D World object the node is being created in |
Wrap a lilv node.
p | C pointer |
owned | Yes.Owned if D object should take ownership of C pointer (free it on destruction) |
world | The D World object the node is being created in |