GtkCellRendererSpinner renders a spinning animation in a cell, very
similar to #GtkSpinner. It can often be used as an alternative
to a #GtkCellRendererProgress for displaying indefinite activity,
instead of actual progress.
To start the animation in a cell, set the #GtkCellRendererSpinner:active
property to true and increment the #GtkCellRendererSpinner:pulse property
at regular intervals. The usual way to set the cell renderer properties
for each cell is to bind them to columns in your tree model using e.g.
gtk.tree_view_column.TreeViewColumn.addAttribute.
GtkCellRendererSpinner renders a spinning animation in a cell, very similar to #GtkSpinner. It can often be used as an alternative to a #GtkCellRendererProgress for displaying indefinite activity, instead of actual progress.
To start the animation in a cell, set the #GtkCellRendererSpinner:active property to true and increment the #GtkCellRendererSpinner:pulse property at regular intervals. The usual way to set the cell renderer properties for each cell is to bind them to columns in your tree model using e.g. gtk.tree_view_column.TreeViewColumn.addAttribute.