TextAppearance.drawBg

Set drawBg field.

  1. uint drawBg [@property getter]
  2. uint drawBg [@property setter]
    class TextAppearance
    @property
    void
    drawBg
    (
    uint propval
    )

Parameters

propval uint

Whether to use background-related values; this is irrelevant for the values struct when in a tag, but is used for the composite values struct; it’s true if any of the tags being composited had background stuff set.