DmabufTextureBuilder.premultiplied

bool premultiplied() @property nothrow

Get premultiplied property.

Returns

Whether the alpha channel is premultiplied into the others.

Only relevant if the format has alpha.

void premultiplied(bool propval) @property nothrow

Set premultiplied property.

Parameters

propvalWhether the alpha channel is premultiplied into the others. Only relevant if the format has alpha.