ShaderArgsBuilder.this
this
(void * ptr, Flag!"Take" take)No documentation available for this declaration.
this
(gsk.glshader.GLShader shader, glib.bytes.Bytes initialValues = null)Allocates a builder that can be used to construct a new uniform data chunk.
Parameters
shader | a gsk.glshader.GLShader |
initialValues | optional glib.bytes.Bytes with initial values |
Returns
The newly allocated builder, free with