GLMemory.texId
uint texId() @property nothrowGet texId field.
Returns
the GL texture id for this memory
void texId(uint propval) @property nothrowSet texId field.
Parameters
propval | the GL texture id for this memory |
uint texId() @property nothrowGet texId field.
void texId(uint propval) @property nothrowSet texId field.
propval | the GL texture id for this memory |