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DDOCs
GID:GSTGL1
v0.9.13
/
gstgl.glshader
/
GLShader.this
🔍
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GLShader.this
this
(void * ptr,
Flag
!"Take" take)
nothrow
No documentation available for this declaration.
this
(
gstgl.glcontext.GLContext
context)
nothrow
Note
must be called in the GL thread
Parameters
context
a #GstGLContext
Returns
a new empty shader