Widget.queueDraw
void queueDraw() nothrowSchedules this widget to be redrawn in the paint phase of the current or the next frame.
This means widget's vfuncGtk.Widget.snapshot implementation will be called.
void queueDraw() nothrowSchedules this widget to be redrawn in the paint phase of the current or the next frame.
This means widget's vfuncGtk.Widget.snapshot implementation will be called.