DebugNode.this

Creates a gsk.render_node.RenderNode that will add debug information about the given child.

Adding this node has no visual effect.

  1. this(void* ptr, Flag!"Take" take)
  2. this(gsk.render_node.RenderNode child, string message)
    class DebugNode

Parameters

child gsk.render_node.RenderNode

The child to add debug info for

message string

The debug message

Return Value