DragContext.connectDndFinished

Connect to DndFinished signal.

The drag and drop operation was finished, the drag destination finished reading all data. The drag source can now free all miscellaneous data.

This signal will only be emitted if the #GdkDragContext manages the drag and drop operation. See gdk.drag_context.DragContext.manageDnd for more information.

class DragContext
gulong
connectDndFinished
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gdk.drag_context.DragContext)
)
)
&&
Parameters!T.length < 2
)

Parameters

callback T

signal callback delegate or function to connect

void callback(gdk.drag_context.DragContext dragContext)

dragContext the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: gulong

Signal ID