EventDND

Generated during DND operations.

Constructors

this
this(void* ptr, Flag!"Take" take)

Members

Functions

_cPtr
void* _cPtr()

Properties

context
gdk.drag_context.DragContext context [@property getter]

Get context field.

context
gdk.drag_context.DragContext context [@property setter]

Set context field.

sendEvent
byte sendEvent [@property getter]

Get sendEvent field.

sendEvent
byte sendEvent [@property setter]

Set sendEvent field.

time
uint time [@property getter]

Get time field.

time
uint time [@property setter]

Set time field.

type
gdk.types.EventType type [@property getter]

Get type field.

type
gdk.types.EventType type [@property setter]

Set type field.

window
gdk.window.Window window [@property getter]

Get window field.

window
gdk.window.Window window [@property setter]

Set window field.

xRoot
short xRoot [@property getter]

Get xRoot field.

xRoot
short xRoot [@property setter]

Set xRoot field.

yRoot
short yRoot [@property getter]

Get yRoot field.

yRoot
short yRoot [@property setter]

Set yRoot field.