Screen.connectMonitorsChanged

Connect to MonitorsChanged signal.

The ::monitors-changed signal is emitted when the number, size or position of the monitors attached to the screen change.

Only for X11 and OS X for now. A future implementation for Win32 may be a possibility.

class Screen
gulong
connectMonitorsChanged
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gdk.screen.Screen)
)
)
&&
Parameters!T.length < 2
)

Parameters

callback T

signal callback delegate or function to connect

void callback(gdk.screen.Screen screen)

screen the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: gulong

Signal ID