Boxed.this

Constructor for wrapping a GObject boxed value

  1. this(void* boxPtr, Flag!"Take" take)
    class Boxed
    this
    (
    void* boxPtr
    ,
    Flag!"Take" take
    )
  2. this(Boxed boxed)

Parameters

boxPtr void*

The pointer to the boxed type instance

take Flag!"Take"

Yes.Take if ownership of pointer should be taken by the D object, No.Take to do a box copy of it