AccelGroup

A #GtkAccelGroup represents a group of keyboard accelerators, typically attached to a toplevel #GtkWindow (with gtk.window.Window.addAccelGroup). Usually you won’t need to create a #GtkAccelGroup directly; instead, when using #GtkUIManager, GTK+ automatically sets up the accelerators for your menus in the ui manager’s #GtkAccelGroup.

Note that “accelerators” are different from “mnemonics”. Accelerators are shortcuts for activating a menu item; they appear alongside the menu item they’re a shortcut for. For example “Ctrl+Q” might appear alongside the “Quit” menu item. Mnemonics are shortcuts for GUI elements such as text entries or buttons; they appear as underlined characters. See gtk.label.Label.newWithMnemonic. Menu items can have both accelerators and mnemonics, of course.

Constructors

this
this(void* ptr, Flag!"Take" take)
this
this()

Creates a new #GtkAccelGroup.

Members

Functions

activate
bool activate(glib.types.Quark accelQuark, gobject.object.ObjectWrap acceleratable, uint accelKey, gdk.types.ModifierType accelMods)

Finds the first accelerator in accel_group that matches accel_key and accel_mods, and activates it.

connect
void connect(uint accelKey, gdk.types.ModifierType accelMods, gtk.types.AccelFlags accelFlags, gobject.closure.Closure closure)

Installs an accelerator in this group. When accel_group is being activated in response to a call to gtk.global.accelGroupsActivate, closure will be invoked if the accel_key and accel_mods from gtk.global.accelGroupsActivate match those of this connection.

connectAccelActivate
gulong connectAccelActivate(string detail, T callback, Flag!"After" after)

Connect to AccelActivate signal.

connectAccelChanged
gulong connectAccelChanged(string detail, T callback, Flag!"After" after)

Connect to AccelChanged signal.

connectByPath
void connectByPath(string accelPath, gobject.closure.Closure closure)

Installs an accelerator in this group, using an accelerator path to look up the appropriate key and modifiers (see gtk.accel_map.AccelMap.addEntry). When accel_group is being activated in response to a call to gtk.global.accelGroupsActivate, closure will be invoked if the accel_key and accel_mods from gtk.global.accelGroupsActivate match the key and modifiers for the path.

disconnect
bool disconnect(gobject.closure.Closure closure)

Removes an accelerator previously installed through gtk.accel_group.AccelGroup.connect.

disconnectKey
bool disconnectKey(uint accelKey, gdk.types.ModifierType accelMods)

Removes an accelerator previously installed through gtk.accel_group.AccelGroup.connect.

find
gtk.types.AccelKey find(gtk.types.AccelGroupFindFunc findFunc)

Finds the first entry in an accelerator group for which find_func returns true and returns its #GtkAccelKey.

getIsLocked
bool getIsLocked()

Locks are added and removed using gtk.accel_group.AccelGroup.lock and gtk.accel_group.AccelGroup.unlock.

getModifierMask
gdk.types.ModifierType getModifierMask()

Gets a #GdkModifierType representing the mask for this accel_group. For example, #GDK_CONTROL_MASK, #GDK_SHIFT_MASK, etc.

lock
void lock()

Locks the given accelerator group.

self
AccelGroup self()

Returns this, for use in with statements.

unlock
void unlock()

Undoes the last call to gtk.accel_group.AccelGroup.lock on this accel_group.

Properties

_gType
GType _gType [@property getter]
isLocked
bool isLocked [@property getter]
modifierMask
gdk.types.ModifierType modifierMask [@property getter]

Static functions

_getGType
GType _getGType()
builder
AccelGroupGidBuilder builder()

Get builder for gtk.accel_group.AccelGroup

fromAccelClosure
gtk.accel_group.AccelGroup fromAccelClosure(gobject.closure.Closure closure)

Finds the #GtkAccelGroup to which closure is connected; see gtk.accel_group.AccelGroup.connect.

Inherited Members

From ObjectWrap

_setGObject
void _setGObject(void* cObj, Flag!"Take" take)

Set the GObject of a D ObjectWrap wrapper.

_cPtr
void* _cPtr(Flag!"Dup" dup)

Get a pointer to the underlying C object.

_ref
void* _ref(void* gObj)

Calls g_object_ref() on a GObject.

_unref
_unref(void* gObj)

Calls g_object_unref() on a GObject.

_getGType
GType _getGType()

Get the GType of an object.

_gType
GType _gType [@property getter]

GObject GType property.

self
ObjectWrap self()

Convenience method to return this cast to a type. For use in D with statements.

_getDObject
T _getDObject(void* cptr, Flag!"Take" take)

Template to get the D object from a C GObject and cast it to the given D object type.

connectSignalClosure
gulong connectSignalClosure(string signalDetail, DClosure closure, Flag!"After" after)

Connect a D closure to an object signal.

setProperty
void setProperty(string propertyName, T val)

Template for setting a GObject property.

getProperty
T getProperty(string propertyName)

Template for getting a GObject property.

compatControl
size_t compatControl(size_t what, void* data)
bindProperty
gobject.binding.Binding bindProperty(string sourceProperty, gobject.object.ObjectWrap target, string targetProperty, gobject.types.BindingFlags flags)

Creates a binding between source_property on source and target_property on target.

bindPropertyFull
gobject.binding.Binding bindPropertyFull(string sourceProperty, gobject.object.ObjectWrap target, string targetProperty, gobject.types.BindingFlags flags, gobject.closure.Closure transformTo, gobject.closure.Closure transformFrom)

Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectWrap.refSink.

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see gobject.object.ObjectWrap.setData).

getProperty
void getProperty(string propertyName, gobject.value.Value value)

Gets a property of an object.

getQdata
void* getQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata.

getv
void getv(string[] names, gobject.value.Value[] values)

Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object.

notifyByPspec
void notifyByPspec(gobject.param_spec.ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object.

refSink
gobject.object.ObjectWrap refSink()

Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setProperty
void setProperty(string propertyName, gobject.value.Value value)

Sets a property on an object.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

thawNotify
void thawNotify()

Reverts the effect of a previous call to gobject.object.ObjectWrap.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

watchClosure
void watchClosure(gobject.closure.Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectWrap.ref_ and gobject.object.ObjectWrap.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

connectNotify
gulong connectNotify(string detail, T callback, Flag!"After" after)

Connect to Notify signal.