Finds the first accelerator in accel_group that matches accel_key and accel_mods, and activates it.
Installs an accelerator in this group. When accel_group is being activated in response to a call to gtk.global.accelGroupsActivate, closure will be invoked if the accel_key and accel_mods from gtk.global.accelGroupsActivate match those of this connection.
Connect to AccelActivate signal.
Connect to AccelChanged signal.
Installs an accelerator in this group, using an accelerator path to look up the appropriate key and modifiers (see gtk.accel_map.AccelMap.addEntry). When accel_group is being activated in response to a call to gtk.global.accelGroupsActivate, closure will be invoked if the accel_key and accel_mods from gtk.global.accelGroupsActivate match the key and modifiers for the path.
Removes an accelerator previously installed through gtk.accel_group.AccelGroup.connect.
Removes an accelerator previously installed through gtk.accel_group.AccelGroup.connect.
Finds the first entry in an accelerator group for which find_func returns true and returns its #GtkAccelKey.
Locks are added and removed using gtk.accel_group.AccelGroup.lock and gtk.accel_group.AccelGroup.unlock.
Gets a #GdkModifierType representing the mask for this accel_group. For example, #GDK_CONTROL_MASK, #GDK_SHIFT_MASK, etc.
Locks the given accelerator group.
Returns this, for use in with statements.
Undoes the last call to gtk.accel_group.AccelGroup.lock on this accel_group.
Get builder for gtk.accel_group.AccelGroup
Finds the #GtkAccelGroup to which closure is connected; see gtk.accel_group.AccelGroup.connect.
Set the GObject of a D ObjectWrap wrapper.
Get a pointer to the underlying C object.
Calls g_object_ref() on a GObject.
Calls g_object_unref() on a GObject.
Get the GType of an object.
GObject GType property.
Convenience method to return this cast to a type. For use in D with statements.
Template to get the D object from a C GObject and cast it to the given D object type.
Connect a D closure to an object signal.
Template for setting a GObject property.
Template for getting a GObject property.
Creates a binding between source_property on source and target_property on target.
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectWrap.refSink.
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see gobject.object.ObjectWrap.setData).
Gets a property of an object.
This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Sets a property on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to gobject.object.ObjectWrap.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectWrap.ref_ and gobject.object.ObjectWrap.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Connect to Notify signal.
A #GtkAccelGroup represents a group of keyboard accelerators, typically attached to a toplevel #GtkWindow (with gtk.window.Window.addAccelGroup). Usually you won’t need to create a #GtkAccelGroup directly; instead, when using #GtkUIManager, GTK+ automatically sets up the accelerators for your menus in the ui manager’s #GtkAccelGroup.
Note that “accelerators” are different from “mnemonics”. Accelerators are shortcuts for activating a menu item; they appear alongside the menu item they’re a shortcut for. For example “Ctrl+Q” might appear alongside the “Quit” menu item. Mnemonics are shortcuts for GUI elements such as text entries or buttons; they appear as underlined characters. See gtk.label.Label.newWithMnemonic. Menu items can have both accelerators and mnemonics, of course.