GestureLongPress

#GtkGestureLongPress is a #GtkGesture implementation able to recognize long presses, triggering the #GtkGestureLongPress::pressed after the timeout is exceeded.

If the touchpoint is lifted before the timeout passes, or if it drifts too far of the initial press point, the #GtkGestureLongPress::cancelled signal will be emitted.

Constructors

this
this(void* ptr, Flag!"Take" take)
this
this(gtk.widget.Widget widget)

Returns a newly created #GtkGesture that recognizes long presses.

Members

Functions

connectCancelled
gulong connectCancelled(T callback, Flag!"After" after)

Connect to Cancelled signal.

connectPressed
gulong connectPressed(T callback, Flag!"After" after)

Connect to Pressed signal.

self
GestureLongPress self()

Returns this, for use in with statements.

Properties

_gType
GType _gType [@property getter]
delayFactor
double delayFactor [@property getter]
delayFactor
double delayFactor [@property setter]

Static functions

_getGType
GType _getGType()
builder
GestureLongPressGidBuilder builder()

Get builder for gtk.gesture_long_press.GestureLongPress

Inherited Members

From GestureSingle

_getGType
GType _getGType()
_gType
GType _gType [@property getter]
self
GestureSingle self()

Returns this, for use in with statements.

builder
GestureSingleGidBuilder builder()

Get builder for gtk.gesture_single.GestureSingle

button
uint button [@property getter]

Get button property.

button
uint button [@property setter]

Set button property.

exclusive
bool exclusive [@property getter]

Get exclusive property.

exclusive
bool exclusive [@property setter]

Set exclusive property.

touchOnly
bool touchOnly [@property getter]

Get touchOnly property.

touchOnly
bool touchOnly [@property setter]

Set touchOnly property.

getButton
uint getButton()

Returns the button number gesture listens for, or 0 if gesture reacts to any button press.

getCurrentButton
uint getCurrentButton()

Returns the button number currently interacting with gesture, or 0 if there is none.

getCurrentSequence
gdk.event_sequence.EventSequence getCurrentSequence()

Returns the event sequence currently interacting with gesture. This is only meaningful if gtk.gesture.Gesture.isActive returns true.

getExclusive
bool getExclusive()

Gets whether a gesture is exclusive. For more information, see gtk.gesture_single.GestureSingle.setExclusive.

getTouchOnly
bool getTouchOnly()

Returns true if the gesture is only triggered by touch events.

setButton
void setButton(uint button)

Sets the button number gesture listens to. If non-0, every button press from a different button number will be ignored. Touch events implicitly match with button 1.

setExclusive
void setExclusive(bool exclusive)

Sets whether gesture is exclusive. An exclusive gesture will only handle pointer and "pointer emulated" touch events, so at any given time, there is only one sequence able to interact with those.

setTouchOnly
void setTouchOnly(bool touchOnly)

If touch_only is true, gesture will only handle events of type #GDK_TOUCH_BEGIN, #GDK_TOUCH_UPDATE or #GDK_TOUCH_END. If false, mouse events will be handled too.