Returns a newly created #GtkGesture that recognizes single and multiple presses.
Connect to Pressed signal.
Connect to Released signal.
Connect to Stopped signal.
If an area was set through gtk.gesture_multi_press.GestureMultiPress.setArea, this function will return true and fill in rect with the press area. See gtk.gesture_multi_press.GestureMultiPress.setArea for more details on what the press area represents.
Returns this, for use in with statements.
If rect is non-null, the press area will be checked to be confined within the rectangle, otherwise the button count will be reset so the press is seen as being the first one. If rect is null, the area will be reset to an unrestricted state.
Get builder for gtk.gesture_multi_press.GestureMultiPress
Returns this, for use in with statements.
Get builder for gtk.gesture_single.GestureSingle
Get button property.
Set button property.
Get exclusive property.
Set exclusive property.
Get touchOnly property.
Set touchOnly property.
Returns the button number gesture listens for, or 0 if gesture reacts to any button press.
Returns the button number currently interacting with gesture, or 0 if there is none.
Returns the event sequence currently interacting with gesture. This is only meaningful if gtk.gesture.Gesture.isActive returns true.
Gets whether a gesture is exclusive. For more information, see gtk.gesture_single.GestureSingle.setExclusive.
Returns true if the gesture is only triggered by touch events.
Sets the button number gesture listens to. If non-0, every button press from a different button number will be ignored. Touch events implicitly match with button 1.
Sets whether gesture is exclusive. An exclusive gesture will only handle pointer and "pointer emulated" touch events, so at any given time, there is only one sequence able to interact with those.
If touch_only is true, gesture will only handle events of type #GDK_TOUCH_BEGIN, #GDK_TOUCH_UPDATE or #GDK_TOUCH_END. If false, mouse events will be handled too.
#GtkGestureMultiPress is a #GtkGesture implementation able to recognize multiple clicks on a nearby zone, which can be listened for through the #GtkGestureMultiPress::pressed signal. Whenever time or distance between clicks exceed the GTK+ defaults, #GtkGestureMultiPress::stopped is emitted, and the click counter is reset.
Callers may also restrict the area that is considered valid for a >1 touch/button press through gtk.gesture_multi_press.GestureMultiPress.setArea, so any click happening outside that area is considered to be a first click of its own.