Connect to Realize signal.
Connect to Unrealize signal.
Creates a copy of the passed in #GtkStyle object.
Detaches a style from a window. If the style is not attached to any windows anymore, it is unrealized. See gtk.style.Style.attach.
Queries the value of a style property corresponding to a widget class is in the given style.
Returns whether style has an associated #GtkStyleContext.
Looks up color_name in the style’s logical color mappings, filling in color and returning true if found, otherwise returning false. Do not cache the found mapping, because it depends on the #GtkStyle and might change when a theme switch occurs.
Looks up stock_id in the icon factories associated with style and the default icon factory, returning an icon set if found, otherwise null.
Renders the icon specified by source at the given size according to the given parameters and returns the result in a pixbuf.
Returns this, for use in with statements.
Sets the background of window to the background color or pixmap specified by style for the given state.
Get builder for gtk.style.Style
Set the GObject of a D ObjectWrap wrapper.
Get a pointer to the underlying C object.
Calls g_object_ref() on a GObject.
Calls g_object_unref() on a GObject.
Get the GType of an object.
GObject GType property.
Convenience method to return this cast to a type. For use in D with statements.
Template to get the D object from a C GObject and cast it to the given D object type.
Connect a D closure to an object signal.
Template for setting a GObject property.
Template for getting a GObject property.
Creates a binding between source_property on source and target_property on target.
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectWrap.refSink.
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see gobject.object.ObjectWrap.setData).
Gets a property of an object.
This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Sets a property on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to gobject.object.ObjectWrap.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectWrap.ref_ and gobject.object.ObjectWrap.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Connect to Notify signal.
A #GtkStyle object encapsulates the information that provides the look and feel for a widget.
> In GTK+ 3.0, GtkStyle has been deprecated and replaced by > #GtkStyleContext.
Each #GtkWidget has an associated #GtkStyle object that is used when rendering that widget. Also, a #GtkStyle holds information for the five possible widget states though not every widget supports all five states; see #GtkStateType.
Usually the #GtkStyle for a widget is the same as the default style that is set by GTK+ and modified the theme engine.
Usually applications should not need to use or modify the #GtkStyle of their widgets.