Gets the background color for a given state.
Gets the border for a given state as a #GtkBorder.
Gets the border color for a given state.
Gets the foreground color for a given state.
Returns the widget direction used for rendering.
Returns the font description for a given state.
Returns the widget direction used for rendering.
Gets the margin for a given state as a #GtkBorder.
Gets the padding for a given state as a #GtkBorder.
Returns the widget path used for style matching.
Gets a property value as retrieved from the style settings that apply to the currently rendered element.
Returns the #GdkScreen to which engine currently rendering to.
returns the state used when rendering.
Gets the value for a widget style property.
Returns true if the currently rendered contents have defined the given class name.
Returns true if the currently rendered contents have the region defined. If flags_return is not null, it is set to the flags affecting the region.
Looks up and resolves a color name in the current style’s color map.
Returns this, for use in with statements.
Returns true if there is a transition animation running for the current region (see gtk.style_context.StyleContext.pushAnimatableRegion).
Get builder for gtk.theming_engine.ThemingEngine
Loads and initializes a theming engine module from the standard directories.
Set the GObject of a D ObjectWrap wrapper.
Get a pointer to the underlying C object.
Calls g_object_ref() on a GObject.
Calls g_object_unref() on a GObject.
Get the GType of an object.
GObject GType property.
Convenience method to return this cast to a type. For use in D with statements.
Template to get the D object from a C GObject and cast it to the given D object type.
Connect a D closure to an object signal.
Template for setting a GObject property.
Template for getting a GObject property.
Creates a binding between source_property on source and target_property on target.
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectWrap.refSink.
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see gobject.object.ObjectWrap.setData).
Gets a property of an object.
This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Sets a property on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to gobject.object.ObjectWrap.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectWrap.ref_ and gobject.object.ObjectWrap.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Connect to Notify signal.
#GtkThemingEngine was the object used for rendering themed content in GTK+ widgets. It used to allow overriding GTK+'s default implementation of rendering functions by allowing engines to be loaded as modules.
#GtkThemingEngine has been deprecated in GTK+ 3.14 and will be ignored for rendering. The advancements in CSS theming are good enough to allow themers to achieve their goals without the need to modify source code.