ThemingEngine

#GtkThemingEngine was the object used for rendering themed content in GTK+ widgets. It used to allow overriding GTK+'s default implementation of rendering functions by allowing engines to be loaded as modules.

#GtkThemingEngine has been deprecated in GTK+ 3.14 and will be ignored for rendering. The advancements in CSS theming are good enough to allow themers to achieve their goals without the need to modify source code.

Constructors

this
this(void* ptr, Flag!"Take" take)

Members

Functions

getBackgroundColor
void getBackgroundColor(gtk.types.StateFlags state, gdk.rgba.RGBA color)

Gets the background color for a given state.

getBorder
void getBorder(gtk.types.StateFlags state, gtk.border.Border border)

Gets the border for a given state as a #GtkBorder.

getBorderColor
void getBorderColor(gtk.types.StateFlags state, gdk.rgba.RGBA color)

Gets the border color for a given state.

getColor
void getColor(gtk.types.StateFlags state, gdk.rgba.RGBA color)

Gets the foreground color for a given state.

getDirection
gtk.types.TextDirection getDirection()

Returns the widget direction used for rendering.

getFont
pango.font_description.FontDescription getFont(gtk.types.StateFlags state)

Returns the font description for a given state.

getJunctionSides
gtk.types.JunctionSides getJunctionSides()

Returns the widget direction used for rendering.

getMargin
void getMargin(gtk.types.StateFlags state, gtk.border.Border margin)

Gets the margin for a given state as a #GtkBorder.

getPadding
void getPadding(gtk.types.StateFlags state, gtk.border.Border padding)

Gets the padding for a given state as a #GtkBorder.

getPath
gtk.widget_path.WidgetPath getPath()

Returns the widget path used for style matching.

getProperty
void getProperty(string property, gtk.types.StateFlags state, gobject.value.Value value)

Gets a property value as retrieved from the style settings that apply to the currently rendered element.

getScreen
gdk.screen.Screen getScreen()

Returns the #GdkScreen to which engine currently rendering to.

getState
gtk.types.StateFlags getState()

returns the state used when rendering.

getStyleProperty
void getStyleProperty(string propertyName, gobject.value.Value value)

Gets the value for a widget style property.

hasClass
bool hasClass(string styleClass)

Returns true if the currently rendered contents have defined the given class name.

hasRegion
bool hasRegion(string styleRegion, gtk.types.RegionFlags flags)

Returns true if the currently rendered contents have the region defined. If flags_return is not null, it is set to the flags affecting the region.

lookupColor
bool lookupColor(string colorName, gdk.rgba.RGBA color)

Looks up and resolves a color name in the current style’s color map.

self
ThemingEngine self()

Returns this, for use in with statements.

stateIsRunning
bool stateIsRunning(gtk.types.StateType state, double progress)

Returns true if there is a transition animation running for the current region (see gtk.style_context.StyleContext.pushAnimatableRegion).

Properties

_gType
GType _gType [@property getter]
name
string name [@property getter]

Get name property.

Static functions

_getGType
GType _getGType()
builder
ThemingEngineGidBuilder builder()

Get builder for gtk.theming_engine.ThemingEngine

load
gtk.theming_engine.ThemingEngine load(string name)

Loads and initializes a theming engine module from the standard directories.

Inherited Members

From ObjectWrap

_setGObject
void _setGObject(void* cObj, Flag!"Take" take)

Set the GObject of a D ObjectWrap wrapper.

_cPtr
void* _cPtr(Flag!"Dup" dup)

Get a pointer to the underlying C object.

_ref
void* _ref(void* gObj)

Calls g_object_ref() on a GObject.

_unref
_unref(void* gObj)

Calls g_object_unref() on a GObject.

_getGType
GType _getGType()

Get the GType of an object.

_gType
GType _gType [@property getter]

GObject GType property.

self
ObjectWrap self()

Convenience method to return this cast to a type. For use in D with statements.

_getDObject
T _getDObject(void* cptr, Flag!"Take" take)

Template to get the D object from a C GObject and cast it to the given D object type.

connectSignalClosure
gulong connectSignalClosure(string signalDetail, DClosure closure, Flag!"After" after)

Connect a D closure to an object signal.

setProperty
void setProperty(string propertyName, T val)

Template for setting a GObject property.

getProperty
T getProperty(string propertyName)

Template for getting a GObject property.

compatControl
size_t compatControl(size_t what, void* data)
bindProperty
gobject.binding.Binding bindProperty(string sourceProperty, gobject.object.ObjectWrap target, string targetProperty, gobject.types.BindingFlags flags)

Creates a binding between source_property on source and target_property on target.

bindPropertyFull
gobject.binding.Binding bindPropertyFull(string sourceProperty, gobject.object.ObjectWrap target, string targetProperty, gobject.types.BindingFlags flags, gobject.closure.Closure transformTo, gobject.closure.Closure transformFrom)

Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectWrap.refSink.

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see gobject.object.ObjectWrap.setData).

getProperty
void getProperty(string propertyName, gobject.value.Value value)

Gets a property of an object.

getQdata
void* getQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata.

getv
void getv(string[] names, gobject.value.Value[] values)

Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object.

notifyByPspec
void notifyByPspec(gobject.param_spec.ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object.

refSink
gobject.object.ObjectWrap refSink()

Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setProperty
void setProperty(string propertyName, gobject.value.Value value)

Sets a property on an object.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

thawNotify
void thawNotify()

Reverts the effect of a previous call to gobject.object.ObjectWrap.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

watchClosure
void watchClosure(gobject.closure.Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectWrap.ref_ and gobject.object.ObjectWrap.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

connectNotify
gulong connectNotify(string detail, T callback, Flag!"After" after)

Connect to Notify signal.