Connection.connectTransactionStatusChanged

Connect to TransactionStatusChanged signal.

Gets emitted when the transaction status of cnc has changed (a transaction has been started, rolled back, a savepoint added,...)

class Connection
ulong
connectTransactionStatusChanged
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gda.connection.Connection)
)
)
&&
Parameters!T.length < 2
)

Parameters

callback T

signal callback delegate or function to connect

void callback(gda.connection.Connection connection)

connection the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID