Creates a new holder of type type
Connect to AttributeChanged signal.
Connect to Changed signal.
Connect to SourceChanged signal.
Connect to ValidateChange signal.
Copy constructor.
Forces a holder to be invalid; to set it valid again, a new value must be assigned to it using gda.holder.Holder.setValue or gda.holder.Holder.takeValue.
Forces a holder to be invalid; to set it valid again, a new value must be assigned to it using gda.holder.Holder.setValue or gda.holder.Holder.takeValue.
Get an "encoded" version of holder's name. The "encoding" consists in replacing non alphanumeric character with the string "__gdaXX" where XX is the hex. representation of the non alphanumeric char.
Get the value associated to a named attribute.
Get the holder which makes holder change its value when the holder's value is changed.
Get the default value held into the holder. WARNING: the default value does not need to be of the same type as the one required by holder.
Get the ID of holder. The ID can be set using holder's "id" property
Get wether the holder can be NULL or not
Get the value held into the holder. If holder is set to use its default value and that default value is not of the same type as holder, then null is returned.
Same functionality as gda.holder.Holder.getValue except that it returns the value as a string (the conversion is done using dh if not null, or the default data handler otherwise).
Get the validity of holder (that is, of the value held by holder)
Get the validity of holder (that is, of the value held by holder)
Returns this, for use in with statements.
Set the value associated to a named attribute. The attribute string is 'stolen' by this method, and the memory it uses will be freed using the destroy function when no longer needed (if destroy is null, then the string will not be freed at all).
Sets holder to change when bind_to changes (and does not make bind_to change when holder changes). For the operation to succeed, the GType of holder and bind_to must be the same, with the exception that any of them can have a GDA_TYPE_NULL type (in this situation, the GType of the two #GdaHolder objects involved is set to match the other when any of them sets its type to something different than GDA_TYPE_NULL).
Sets the default value within the holder. If value is null then holder won't have a default value anymore. To set a default value to null, then pass a #GValue created using gda.global.valueNewNull.
Sets if the holder can have a NULL value. If not_null is TRUE, then that won't be allowed
Sets an hint that holder's values should be restricted among the values contained in the col column of the model data model. Note that this is just a hint, meaning this policy is not enforced by holder's implementation.
Sets the value within the holder. If holder is an alias for another holder, then the value is also set for that other holder.
Same functionality as gda.holder.Holder.setValue except that it uses a string representation of the value to set, which will be converted into a GValue first (using default data handler if dh is null).
Set holder's value to its default value.
Sets the value within the holder. If holder is an alias for another holder, then the value is also set for that other holder.
Tells if holder's current value is the default one.
Get validateChanges property.
Set validateChanges property.
Locks lockable. If it is already locked by another thread, the current thread will block until it is unlocked by the other thread.
Tries to lock lockable. If it is already locked by another thread, then it immediately returns FALSE, otherwise it locks lockable.
Unlocks lockable. This method should not be called if the current does not already holds a lock on lockable (having used gda.lockable.Lockable.lock or gda.lockable.Lockable.trylock).
Set the GObject of a D ObjectWrap wrapper.
Get a pointer to the underlying C object.
Calls g_object_ref() on a GObject.
Calls g_object_unref() on a GObject.
Get the GType of an object.
GObject GType property.
Convenience method to return this cast to a type. For use in D with statements.
Template to get the D object from a C GObject and cast it to the given D object type.
Connect a D closure to an object signal.
Template for setting a GObject property.
Template for getting a GObject property.
Creates a binding between source_property on source and target_property on target.
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectWrap.refSink.
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see gobject.object.ObjectWrap.setData).
Gets a property of an object.
This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Sets a property on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via gobject.object.ObjectWrap.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to gobject.object.ObjectWrap.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectWrap.ref_ and gobject.object.ObjectWrap.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Connect to Notify signal.
Locks lockable. If it is already locked by another thread, the current thread will block until it is unlocked by the other thread.
Tries to lock lockable. If it is already locked by another thread, then it immediately returns FALSE, otherwise it locks lockable.
Unlocks lockable. This method should not be called if the current does not already holds a lock on lockable (having used gda.lockable.Lockable.lock or gda.lockable.Lockable.trylock).