ServerOperation.connectSequenceItemRemove

Connect to SequenceItemRemove signal.

Gets emitted whenever a sequence item is about to be removed

class ServerOperation
ulong
connectSequenceItemRemove
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] == string)
)
)
&&
(
Parameters!T.length < 2 ||
(
ParameterStorageClassTuple!T[1] == ParameterStorageClass.none &&
is(Parameters!T[1] == int)
)
)
&&
(
Parameters!T.length < 3 ||
(
ParameterStorageClassTuple!T[2] == ParameterStorageClass.none &&
)
)
&&
Parameters!T.length < 4
)

Parameters

callback T

signal callback delegate or function to connect

void callback(string seqPath, int itemIndex, gda.server_operation.ServerOperation serverOperation)

seqPath the path to the sequence item to be removed (optional)

itemIndex the index (starting from 0) of the sequence item in the sequence (optional)

serverOperation the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID