SqlTable

This structure represents the name of a table.

Constructors

this
this(void* ptr, Flag!"Take" take)

Members

Functions

_cPtr
void* _cPtr()
serialize
string serialize()

Creates a new string representing a table. You need to free the returned string using glib.global.gfree;

takeName
void takeName(gobject.value.Value value)

Sets the table's name using the string held by value. When call, value is freed using gda.global.valueFree.

Properties

tableName
string tableName [@property getter]
tableName
string tableName [@property setter]
validityMetaObject
gda.meta_db_object.MetaDbObject validityMetaObject [@property getter]