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GLTextureBuilder.hasMipmap
gdk
gltexture_builder
GLTextureBuilder
Get
hasMipmap
property.
bool
hasMipmap
[@property getter]
class
GLTextureBuilder
@
property
bool
hasMipmap
(
)
bool
hasMipmap
[@property setter]
Return Value
Type:
bool
If the texture has a mipmap.
gdk
gltexture_builder
GLTextureBuilder
constructors
this
functions
build
getContext
getFormat
getHasMipmap
getHeight
getId
getSync
getUpdateRegion
getUpdateTexture
getWidth
self
setContext
setFormat
setHasMipmap
setHeight
setId
setSync
setUpdateRegion
setUpdateTexture
setWidth
properties
_gType
context
format
hasMipmap
height
id
sync
updateRegion
updateTexture
width
static functions
_getGType
Get hasMipmap property.