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GLTextureBuilder.id
gdk
gltexture_builder
GLTextureBuilder
Set
id
property.
uint
id
[@property getter]
uint
id
[@property setter]
class
GLTextureBuilder
@
property
void
id
(
uint
propval
)
Parameters
propval
uint
The texture ID to use.
gdk
gltexture_builder
GLTextureBuilder
constructors
this
functions
build
getContext
getFormat
getHasMipmap
getHeight
getId
getSync
getUpdateRegion
getUpdateTexture
getWidth
self
setContext
setFormat
setHasMipmap
setHeight
setId
setSync
setUpdateRegion
setUpdateTexture
setWidth
properties
_gType
context
format
hasMipmap
height
id
sync
updateRegion
updateTexture
width
static functions
_getGType
Set id property.