RGBA

A gdk.rgba.RGBA is used to represent a color, in a way that is compatible with cairo’s notion of color.

gdk.rgba.RGBA is a convenient way to pass colors around. It’s based on cairo’s way to deal with colors and mirrors its behavior. All values are in the range from 0.0 to 1.0 inclusive. So the color (0.0, 0.0, 0.0, 0.0) represents transparent black and (1.0, 1.0, 1.0, 1.0) is opaque white. Other values will be clamped to this range when drawing.

Members

Functions

copy
gdk.rgba.RGBA copy()

Makes a copy of a gdk.rgba.RGBA.

equal
bool equal(gdk.rgba.RGBA p2)

Compares two gdk.rgba.RGBA colors.

hash
uint hash()

A hash function suitable for using for a hash table that stores gdk.rgba.RGBAs.

isClear
bool isClear()

Checks if an rgba value is transparent.

isOpaque
bool isOpaque()

Checks if an rgba value is opaque.

parse
bool parse(string spec)

Parses a textual representation of a color.

toString_
string toString_()

Returns a textual specification of rgba in the form rgb(r,g,b) or rgba(r,g,b,a), where “r”, “g”, “b” and “a” represent the red, green, blue and alpha values respectively. “r”, “g”, and “b” are represented as integers in the range 0 to 255, and “a” is represented as a floating point value in the range 0 to 1.

Properties

_gType
GType _gType [@property getter]

Static functions

_getGType
GType _getGType()

Variables

alpha
float alpha;

The opacity of the color from 0.0 for completely translucent to 1.0 for opaque

blue
float blue;

The intensity of the blue channel from 0.0 to 1.0 inclusive

green
float green;

The intensity of the green channel from 0.0 to 1.0 inclusive

red
float red;

The intensity of the red channel from 0.0 to 1.0 inclusive