GLTexture.this
this
(void * ptr, Flag!"Take" take)No documentation available for this declaration.
this
(gdk.glcontext.GLContext context, uint id, int width, int height, glib.types.DestroyNotify destroy, void * data = null)Creates a new texture for an existing GL texture.
Note that the GL texture must not be modified until destroy is called, which will happen when the GdkTexture object is finalized, or due to an explicit call of gdk.gltexture.GLTexture.release.
Parameters
context | a gdk.glcontext.GLContext |
id | the ID of a texture that was created with context |
width | the nominal width of the texture |
height | the nominal height of the texture |
destroy | a destroy notify that will be called when the GL resources are released |
data | data that gets passed to destroy |
Returns
A newly-created
Deprecated
gdk.gltexture_builder.GLTextureBuilder supersedes this function
and provides extended functionality for creating GL textures.