gstgl.glbase_src

Module for [GLBaseSrc] class

Types 3

#GstGLBaseSrc handles the nitty gritty details of retrieving an OpenGL context. It also provided some wrappers around #GstBaseSrc's start() and stop() virtual methods that ensure an OpenGL context is available and current in the calling thread.

Methods
GType _getGType() static nothrow
GType _gType() @property nothrow
GLBaseSrc self() nothrowReturns `this`, for use in `with` statements.
GLBaseSrcGidBuilder builder() static nothrowGet builder for [gstgl.glbase_src.GLBaseSrc] Returns: New builder object
long timestampOffset() @property nothrow
void timestampOffset(long propval) @property nothrow
Constructors
this(void * ptr, Flag!"Take" take)

Fluent builder implementation template for gstgl.glbase_src.GLBaseSrc

Methods
T timestampOffset(long propval) nothrow

Fluent builder for gstgl.glbase_src.GLBaseSrc

Methods
GLBaseSrc build() nothrowCreate object from builder. Returns: New object