gstgl.glmixer

Module for [GLMixer] class

Types 3

#GstGLMixer helps implement an element that operates on RGBA textures.

Methods
GType _getGType() static nothrow
GType _gType() @property nothrow
GLMixer self() nothrowReturns `this`, for use in `with` statements.
GLMixerGidBuilder builder() static nothrowGet builder for [gstgl.glmixer.GLMixer] Returns: New builder object
bool processTextures(gst.buffer.Buffer outbuf) nothrowPerform processing required and call #GstGLMixerClass::process_textures(). Intended for use within implementations of #GstGLMixerClass::process_buffers().
Constructors
this(void * ptr, Flag!"Take" take)

Fluent builder for gstgl.glmixer.GLMixer

Methods
GLMixer build() nothrowCreate object from builder. Returns: New object