gstgl.glslstage
Module for [GLSLStage] class
Types 3
classGLSLStage : gst.object.ObjectWrap
#GstGLSLStage holds and represents a single OpenGL shader stage.
Methods
GLSLStageGidBuilder builder() static nothrowGet builder for [gstgl.glslstage.GLSLStage] Returns: New builder objectgstgl.glslstage.GLSLStage newWithString(gstgl.glcontext.GLContext context, uint type, gstgl.types.GLSLVersion version_, gstgl.types.GLSLProfile profile, string str) static nothrowgstgl.glslstage.GLSLStage newWithStrings(gstgl.glcontext.GLContext context, uint type, gstgl.types.GLSLVersion version_, gstgl.types.GLSLProfile profile, string[] str) static nothrowbool compile()uint getHandle() nothrowgstgl.types.GLSLProfile getProfile() nothrowuint getShaderType() nothrowgstgl.types.GLSLVersion getVersion() nothrowbool setStrings(gstgl.types.GLSLVersion version_, gstgl.types.GLSLProfile profile, string[] str) nothrowReplaces the current shader string with str.Fluent builder implementation template for gstgl.glslstage.GLSLStage
Fluent builder for gstgl.glslstage.GLSLStage