gstgl.glslstage

Module for [GLSLStage] class

Types 3

#GstGLSLStage holds and represents a single OpenGL shader stage.

Methods
GType _getGType() static nothrow
GType _gType() @property nothrow
GLSLStage self() nothrowReturns `this`, for use in `with` statements.
GLSLStageGidBuilder builder() static nothrowGet builder for [gstgl.glslstage.GLSLStage] Returns: New builder object
bool compile()
uint getHandle() nothrow
uint getShaderType() nothrow
bool setStrings(gstgl.types.GLSLVersion version_, gstgl.types.GLSLProfile profile, string[] str) nothrowReplaces the current shader string with str.
Constructors
this(void * ptr, Flag!"Take" take)
this(gstgl.glcontext.GLContext context, uint type)

Fluent builder implementation template for gstgl.glslstage.GLSLStage

Fluent builder for gstgl.glslstage.GLSLStage

Methods
GLSLStage build() nothrowCreate object from builder. Returns: New object