gstglegl.glmemory_egl

Module for [GLMemoryEGL] class

Types 1

#GstGLMemoryEGL is created or wrapped through gstgl.glbase_memory.GLBaseMemory.alloc with #GstGLVideoAllocationParams.

Methods
void * _cPtr(Flag!"Dup" dup = No.Dup) nothrow
GType _getGType() static nothrow
GType _gType() @property nothrow
GLMemoryEGL self() nothrowReturns `this`, for use in `with` statements.
void * getDisplay() nothrow
void * getImage() nothrow
void initOnce() static nothrowInitializes the GL Memory allocator. It is safe to call this function multiple times. This must be called before any other GstGLMemoryEGL operation.
Constructors
this()Create a `glmemory_egl.GLMemoryEGL` boxed type.
this(void * ptr, Flag!"Take" take)