gstpbutils.audio_visualizer

Module for [AudioVisualizer] class

Types 3

A baseclass for scopes (visualizers). It takes care of re-fitting the audio-rate to video-rate and handles renegotiation (downstream video size changes).

It also provides several background shading effects. These effects are applied to a previous picture before the render() implementation can draw a new frame.

Methods
GType _getGType() static nothrow
GType _gType() @property nothrow
AudioVisualizer self() nothrowReturns `this`, for use in `with` statements.
AudioVisualizerGidBuilder builder() static nothrowGet builder for [gstpbutils.audio_visualizer.AudioVisualizer] Returns: New builder object
uint shadeAmount() @property nothrow
void shadeAmount(uint propval) @property nothrow
void shader(gstpbutils.types.AudioVisualizerShader propval) @property nothrow
Constructors
this(void * ptr, Flag!"Take" take)

Fluent builder implementation template for gstpbutils.audio_visualizer.AudioVisualizer

Methods
T shadeAmount(uint propval) nothrow