GLArea.hasStencilBuffer

bool hasStencilBuffer() @property nothrow

Get hasStencilBuffer property.

Returns

If set to true the widget will allocate and enable a stencil buffer for the

target framebuffer.

void hasStencilBuffer(bool propval) @property nothrow

Set hasStencilBuffer property.

Parameters

propvalIf set to true the widget will allocate and enable a stencil buffer for the target framebuffer.