gtk.editable_label

Module for EditableLabel class

Types 3

A gtk.editable_label.EditableLabel is a label that allows users to edit the text by switching to an “edit mode”.

!An example GtkEditableLabel

gtk.editable_label.EditableLabel does not have API of its own, but it implements the gtk.editable.Editable interface.

The default bindings for activating the edit mode is to click or press the Enter key. The default bindings for leaving the edit mode are the Enter key (to save the results) or the Escape key (to cancel the editing).

CSS nodes

editablelabel[.editing]
╰── stack
    ├── label
    ╰── text

gtk.editable_label.EditableLabel has a main node with the name editablelabel. When the entry is in editing mode, it gets the .editing style class.

For all the subnodes added to the text node in various situations, see gtk.text.Text.

Methods
GType _gType() @property
EditableLabel self()Returns `this`, for use in `with` statements.
EditableLabelGidBuilder builder()Get builder for [gtk.editable_label.EditableLabel] Returns: New builder object
bool editing() @propertyGet `editing` property. Returns: This property is true while the widget is in edit mode.
void editing(bool propval) @propertySet `editing` property. Params: propval = This property is true while the widget is in edit mode.
bool getEditing()Returns whether the label is currently in “editing mode”. Returns: true if self is currently in editing mode
void startEditing()Switches the label into “editing mode”.
void stopEditing(bool commit)Switches the label out of “editing mode”.
Constructors
this(void * ptr, Flag!"Take" take)
this(string str)Creates a new [gtk.editable_label.EditableLabel] widget.

Fluent builder implementation template for gtk.editable_label.EditableLabel

Methods
T editing(bool propval)Set `editing` property. Params: propval = This property is true while the widget is in edit mode. Returns: Builder instance for fluent chaining
Methods
EditableLabel build()Create object from builder. Returns: New object