panel.position
Module for [Position] class
Types 3
Specifies a position in the dock. You receive a #PanelPosition in the handler to signal@PanelDock::create-frame.
Methods
PositionGidBuilder builder() static nothrowGet builder for [panel.position.Position] Returns: New builder objectvoid area(panel.types.Area propval) @property nothrowSet `area` property. Params: propval = The area.void areaSet(bool propval) @property nothrowSet `areaSet` property. Params: propval = The area is set.void column(uint propval) @property nothrowSet `column` property. Params: propval = The column in the position.void columnSet(bool propval) @property nothrowSet `columnSet` property. Params: propval = The column is set.panel.position.Position newFromVariant(glib.variant.Variant variant) static nothrowCreate a #PanelPosition from a #GVariant.uint getColumn() nothrowbool getColumnSet() nothrowuint getDepth() nothrowbool getDepthSet() nothrowuint getRow() nothrowbool getRowSet() nothrowbool isIndeterminate() nothrowTells is the position is indeterminate. Returns: whether the position is indeterminate.void setColumn(uint column) nothrowvoid setColumnSet(bool columnSet) nothrowvoid setDepth(uint depth) nothrowvoid setDepthSet(bool depthSet) nothrowvoid setRow(uint row) nothrowvoid setRowSet(bool rowSet) nothrowglib.variant.Variant toVariant() nothrowConvert a #PanelPosition to a #GVariant. Returns: the new #GVariant containing the positon valuesFluent builder implementation template for panel.position.Position
Methods
T area(panel.types.Area propval) nothrowSet `area` property. Params: propval = The area. Returns: Builder instance for fluent chainingT areaSet(bool propval) nothrowSet `areaSet` property. Params: propval = The area is set. Returns: Builder instance for fluent chainingT column(uint propval) nothrowSet `column` property. Params: propval = The column in the position. Returns: Builder instance for fluent chainingT columnSet(bool propval) nothrowSet `columnSet` property. Params: propval = The column is set. Returns: Builder instance for fluent chainingT depth(uint propval) nothrowT depthSet(bool propval) nothrowT row(uint propval) nothrowT rowSet(bool propval) nothrowFluent builder for panel.position.Position