ColorNode.this

Creates a gsk.render_node.RenderNode that will render the color specified by rgba into the area given by bounds.

  1. this(void* ptr, Flag!"Take" take)
  2. this(gdk.rgba.RGBA rgba, graphene.rect.Rect bounds)

Parameters

rgba gdk.rgba.RGBA

a gdk.rgba.RGBA specifying a color

bounds graphene.rect.Rect

the rectangle to render the color into

Return Value