| Value | Meaning |
|---|---|
| Luminance6409 | Single component replicated across R, G, and B textures components |
| Alpha6406 | Single component stored in the A texture component |
| LuminanceAlpha6410 | Combination of #GST_GL_LUMINANCE and #GST_GL_ALPHA |
| Red6403 | Single component stored in the R texture component |
| R833321 | Single 8-bit component stored in the R texture component |
| Rg33319 | Two components stored in the R and G texture components |
| Rg833323 | Two 8-bit components stored in the R and G texture components |
| Rgb6407 | Three components stored in the R, G, and B texture components |
| Rgb832849 | Three 8-bit components stored in the R, G, and B texture components |
| Rgb56536194 | Three components of bit depth 5, 6 and 5 stored in the R, G, and B texture components respectively. |
| Rgb1632852 | Three 16-bit components stored in the R, G, and B texture components |
| Rgba6408 | Four components stored in the R, G, B, and A texture components respectively. |
| Rgba832856 | Four 8-bit components stored in the R, G, B, and A texture components respectively. |
| Rgba1632859 | Four 16-bit components stored in the R, G, B, and A texture components respectively. |
| DepthComponent1633189 | A single 16-bit component for depth information. |
| Depth24Stencil835056 | A 24-bit component for depth information and a 8-bit component for stencil informat. |
| Rgb10A232857 | |
| R1633322 | Single 16-bit component stored in the R texture component |
| Rg1633324 | Two 16-bit components stored in the R and G texture components |