GLAreaGidBuilderImpl.hasDepthBuffer

Set hasDepthBuffer property.

class GLAreaGidBuilderImpl(T)
T
hasDepthBuffer
(
bool propval
)

Parameters

propval bool

If set to true the widget will allocate and enable a depth buffer for the target framebuffer.

Setting this property will enable GL's depth testing as a side effect. If you don't need depth testing, you should call glDisable(GL_DEPTH_TEST) in your GtkGLArea::render handler.

Return Value

Type: T

Builder instance for fluent chaining