DisplayManager.connectDisplayOpened

Connect to DisplayOpened signal.

The ::display-opened signal is emitted when a display is opened.

class DisplayManager
gulong
connectDisplayOpened
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gdk.display.Display)
)
)
&&
(
Parameters!T.length < 2 ||
(
ParameterStorageClassTuple!T[1] == ParameterStorageClass.none &&
)
)
&&
Parameters!T.length < 3
)

Parameters

callback T

signal callback delegate or function to connect

void callback(gdk.display.Display display, gdk.display_manager.DisplayManager displayManager)

display the opened display (optional)

displayManager the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: gulong

Signal ID