FrameClock.connectFlushEvents

Connect to FlushEvents signal.

This signal is used to flush pending motion events that are being batched up and compressed together. Applications should not handle this signal.

class FrameClock
gulong
connectFlushEvents
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gdk.frame_clock.FrameClock)
)
)
&&
Parameters!T.length < 2
)

Parameters

callback T

signal callback delegate or function to connect

void callback(gdk.frame_clock.FrameClock frameClock)

frameClock the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: gulong

Signal ID