Statement.connectChecked

Connect to Checked signal.

Gets emitted whenever the structure and contents of the statement have been verified (emitted after gda.statement.Statement.checkValidity).

class Statement
ulong
connectChecked
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gda.connection.Connection)
)
)
&&
(
Parameters!T.length < 2 ||
(
ParameterStorageClassTuple!T[1] == ParameterStorageClass.none &&
is(Parameters!T[1] == bool)
)
)
&&
(
Parameters!T.length < 3 ||
(
ParameterStorageClassTuple!T[2] == ParameterStorageClass.none &&
is(Parameters!T[2] : gda.statement.Statement)
)
)
&&
Parameters!T.length < 4
)

Parameters

callback T

signal callback delegate or function to connect

void callback(gda.connection.Connection object, bool p0, gda.statement.Statement statement)

object (optional)

p0 (optional)

statement the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID