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TreeNode.this
gda
tree_node
TreeNode
this
(void* ptr, Flag!"Take" take)
class
TreeNode
this
(
void
*
ptr
,
Flag
!"Take"
take
=
No.Take
)
this
(string name)
gda
tree_node
TreeNode
constructors
this
functions
connectNodeChanged
connectNodeDeleted
connectNodeHasChildToggled
connectNodeInserted
fetchAttribute
getChildIndex
getChildName
getChildren
getNodeAttribute
getParent
self
setNodeAttribute
properties
_gType
name
static functions
_getGType
errorQuark