Parameters
stage | a #GstGLSLStage to attach |
void detach(gstgl.glslstage.GLSLStage stage)Detaches stage from shader. stage must have been successfully attached to shader with gstgl.glshader.GLShader.attach or gstgl.glshader.GLShader.attachUnlocked.
stage | a #GstGLSLStage to attach |