Indicates that you are beginning the process of redrawing region
on window, and provides you with a #GdkDrawingContext.
If window is a top level #GdkWindow, backed by a native window
implementation, a backing store (offscreen buffer) large enough to
contain region will be created. The backing store will be initialized
with the background color or background surface for window. Then, all
drawing operations performed on window will be diverted to the
backing store. When you call gdk_window_end_frame(), the contents of
the backing store will be copied to window, making it visible
on screen. Only the part of window contained in region will be
modified; that is, drawing operations are clipped to region.
The net result of all this is to remove flicker, because the user
sees the finished product appear all at once when you call
gdk.window.Window.endDrawFrame. If you draw to window directly without
calling gdk.window.Window.beginDrawFrame, the user may see flicker
as individual drawing operations are performed in sequence.
When using GTK+, the widget system automatically places calls to
gdk.window.Window.beginDrawFrame and gdk.window.Window.endDrawFrame around
emissions of the GtkWidget::draw signal. That is, if you’re
drawing the contents of the widget yourself, you can assume that the
widget has a cleared background, is already set as the clip region,
and already has a backing store. Therefore in most cases, application
code in GTK does not need to call gdk.window.Window.beginDrawFrame
explicitly.
Indicates that you are beginning the process of redrawing region on window, and provides you with a #GdkDrawingContext.
If window is a top level #GdkWindow, backed by a native window implementation, a backing store (offscreen buffer) large enough to contain region will be created. The backing store will be initialized with the background color or background surface for window. Then, all drawing operations performed on window will be diverted to the backing store. When you call gdk_window_end_frame(), the contents of the backing store will be copied to window, making it visible on screen. Only the part of window contained in region will be modified; that is, drawing operations are clipped to region.
The net result of all this is to remove flicker, because the user sees the finished product appear all at once when you call gdk.window.Window.endDrawFrame. If you draw to window directly without calling gdk.window.Window.beginDrawFrame, the user may see flicker as individual drawing operations are performed in sequence.
When using GTK+, the widget system automatically places calls to gdk.window.Window.beginDrawFrame and gdk.window.Window.endDrawFrame around emissions of the GtkWidget::draw signal. That is, if you’re drawing the contents of the widget yourself, you can assume that the widget has a cleared background, is already set as the clip region, and already has a backing store. Therefore in most cases, application code in GTK does not need to call gdk.window.Window.beginDrawFrame explicitly.