Window.setDeviceEvents

Sets the event mask for a given device (Normally a floating device, not attached to any visible pointer) to window. For example, an event mask including #GDK_BUTTON_PRESS_MASK means the window should report button press events. The event mask is the bitwise OR of values from the #GdkEventMask enumeration.

See the [input handling overview][event-masks] for details.

class Window
void
setDeviceEvents

Parameters

device gdk.device.Device

#GdkDevice to enable events for.

eventMask gdk.types.EventMask

event mask for window